
Moves the ferryman in Dawnstar, Ivarstead and Morthal to JK's docks. On the Nexusmods page of JK's Skyrim under Compatibility it says: ' Cutting Room Floor - Compatible with patch in Arthmoor's Patch Pack '. This Skyrim: Special Edition patch aims to fix all bugs in the game on PC and Xbox One. Loot is tellings me that I need a patch if I want to use these two mods together. NSM - FULL PACK v.5.3.0 2K - For Skyrim Special Edition +Enhanced Textures Detail (UV-tweaks) +Static Mesh Improvement Mod +EBQO The Paarthurnax Dilemma Patch +The Paarthurnax Dilemma +EBQO Cutting Room Floor Patch - Updated +The Choice is Yours +Skyrim Unbound (Alternate Start) +Rich Skyrim Merchants x10 +Point The Way +Lanterns of Skyrim SE Fixes clipping trees and hanging lanterns in Windhelm and Morthal.

esp / ESL flagged and won't take up a spot in your load order.

You have to be logged in to download files. Adjusts position of fallen log in Rorikstead. Patches navmesh in Dawnstar, Falkreath & Morthal. Disables lights (lanterns, candles, horn candles, wall torches, braziers) and light markers added by JK's Skyrim. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers - or even meant for everybody, but cut due to time/budget constraints.Feel free to browse our and start reading. Unofficial Skyrim Legendary Edition Patch 3.0.14 or greater.#80016503, #80055033 are all replies on the same post. Official Skyrim patch 1.9.32.0.8 or greater. Some unimplemented items have been added from the following UESP list: Unimplemented quests were seeded by the following list on UESP:

NPCs were implemented using the list available on the UESP: They are mostly generic NPCs with no purpose, quests that were complete but cut for some reason, or just random bits of stuff to be found.

If ever you had the feeling that Skyrim was missing something, you were probably right! This mod should relieve a bit of that. A content restoration mod for Skyrim and the official DLCs.įrom the depths of the ether, or just the cutting room floor, comes forth several NPCs, some quests, and other miscellaneous content which was created but never implemented in the game.
